After an excessive amount of time spent following cups, I proceeded on towards Grady's house, 40,000 bits better off than before. We arrived at the sneaky governor's gates, spotting Varkas and Sydonia tied to poles out the back. Unfortunately, a guard was blocking the entrance and wouldn't let us in. Fortunately, we have Viktor. The new hero of my party said he'd handle things, disappeared off the screen, and moments later a guard is running around like a headless chicken yelling "The governor's house is on fire!" Problem solved. Gremio typically doesn't approve but that's how Viktor does his business.
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Oh that Viktor! |
We charge our way back through the house, bumping into Grady on the way and threatening the coward into retreat. He says he'll tell Kraze about all this, more or less destroying the slimmest of hopes we might have had of returning to the Empire, surely. We head out to the edge of Rockfall, where Varky and Syd give us their thanks and bid us farewell. I do hope we'll see them again and in fact I wish they'd join the party; Sydonia's teleporting skills would come in useful I'm sure.
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You can tell Varkas had been thinking of what he'd like to do to Grady |
Thus, we offer to help out and Odessa herself decides to come along for the ride, joining the party in fully playable form. We head out of Lenankamp, over the river to the west and into Mount Tigerwolf, the treacherous mountain we're forced to cross in order to reach our destination. Here we encountered some marvellous enemies I have to say, and the names themselves are all you need to see why: Giant Snails, Killer Slimes, and Slasher Rabbits (saved the best for last, there).
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I wish people in reality greeted my arrival with such enthusiasm! |
Anyway we all wound up having a sip, and subsequently fell unconscious, after he's taken his typical villainous chance to let us all know that what we drank was known as "Robber's Tea". Luckily for us, Ledon's boss Kessler arrives and recognises Odessa, promptly chiding Ledon for being so foolish as to poison the head of the liberation army, of which they are evidently supporters. Kessler orders an antidote to be prepared, and we are soon back on our feet. Despite this rather hostile welcome, we wind up staying the night anyway, and uneventfully leave in the morning, pushing on through the mountain and finally reaching the village of Sarady.
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No. No. No. No. No... Okay fine! |
In the middle of the night came a scene I certainly wasn't expecting, Akami woke up and went out onto a little balcony where Odessa was suffering similar insomnia. She instantly opened up to us, talking about all the pressure she was under to succeed, the lofty expectations she feared unable to satisfy, the comfort she felt in our presence. Apparently Akami has the sort of eyes that draw people towards him, and exudes an unparalleled compassion. Personally, I was not at all expecting that Odessa would reveal such interest in our young hero, but it was a nicely-written scene.
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Odessa: Liberation Army Leader and Love Interest apparently |
In the morning we head back across Mt Tigerwolf towards Lenankamp, it was during this leg of our journey that I realised we have the ability to instantly run from any battle with no penalty! So that's a pleasant surprise, and quite ahead of its time for the genre. Random encounters thusfar have posed no problem for me, they're not frequent enough to annoy, and battles themselves barely last more than a round or two, lending a nice flow and rhythm to the gameplay.
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Suikoden is replete with fantastic translated phrases. "You can't handle that weapon son!" |
Anyway, we arrived back at Lenankamp and headed to the inn where - get ready for the cliffhanger folks - someone is lying injured on the floor, and that's where I left it for now, but fear not, I'll be back soon and we'll find out who this poor, wounded chap is and what on Earth happened to him. I'm more eager to continue the story than anyone and can't wait to see what happens next.
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