I also think to myself that there's that Pirate's Fortress I keep talking about, and if I don't go there now I'll just keep forgetting and we might miss out on something great. So, the party is adjusted to include our chum Tai Ho, and Kiki teleports us to the fortress. Incredibly, upon arrival, the pirates ask where Yam Koo is. Back we go. Change party members, add Yam Koo, confirm, and back to the fortress we teleport. Ugh! After all that, nothing. All we get is another line of dialogue, except this time addressed to the pair of brothers. Fantastic. What a great way to spend the opening fifteen minutes of today's session.
I spent fifteen minutes backtracking and all I got was this lousy line of dialogue |
A bit of aimless wondering leads me to the Fortress of Garan, that place I'm supposed to be attacking. Woops. Luckily, the guards on duty don't seem to mind my presence too much, and I even run into a recruitable old friend of Teo's named Kai. I appreciate this hasn't been the most successful diversion, but that's two people I've added to my ranks, and now it's back to the castle to fight!
Let's do this! |
The thieves are sneakily sent undercover, returning with the news that the enemy plans a volley of arrows, the counter to a long-range attack is a short-range attack and the Lepant Family do their duty. Victory is achieved in two brief rounds, and we end the fight with just over four thousand remaining men.
Victoire! |
I'll let you guess who decides to screw this up. We are in fact not actually communicating since I'm writing a text alone, but I'll just hope you took a moment to shout out your own inkling at the screen there. Now I'm going to imagine you said "Flik!" and I'm going to agree with you. Yes, Flik. The impetuous little runt who wants to be in charge of everything interrupts our ruddy strategist and orders the troops to charge on.
That's 5604 souls on your conscience Flik, well done |
Sanchez then ponders aloud that the recon plan might actually have not been so bad after all, and Flik doesn't even have the decency to apologise, instead deciding to join my party. Personally, if the option had presented itself I would've told him what party he could go and join and where he could stick his sword while he's at it, but the developers apparently overlooked that particular moral choice opportunity.
Gremio's such a good guy |
What I think this means, or rather what I worry this means, is that something might happen to Gremio. This wasn't a choice, and yet the fact that the game made it out to be, and made such a point of Viktor's suggestion that Gremio stay, makes me feel that there's a real reason behind it and I am now very concerned about our friend.
One of the more badass party combinations I've used so far |
The town turns out to be home to some potential recruits as well, there's a fellow named Eikei, a super tough-looking martial arts master who says we're "about 11 levels" too weak for him. Akami is level 29 so I suppose we'll have to remember to call back here at level 40 then. We also meet an old dame named Hellion who says she owns a rune as well, and would like the chance to look into our future. She offers to join us as payment to have such a luxury. Fine by me.
Yes! Yes! Oh I could kiss you, old woman! |
There's also a fellow named Gen in the area who appears recruitable and likes boats, but I can't get more than a line of dialogue out of him for now. Next door an alchemist named Kamandol is locked away experimenting. I feel like there's more to come from this place, but for now I can't really do much else and we know of two other towns in the vicinity so it's time to head to Premier L'Amour, especially after we hear word of a pharmacist named Liukan who lives there and makes potions.
Hmm.. I get the feeling we'll be coming back here |
Originally named Antei, Bier Blanche is full of villagers who, just like in the previous towns, seem rather cheesed off about this French renaming business. At the inn some men are watching a dancer named Mina who'll join us if we boogie with her. Unfortunately, we have the wrong shoes. Upstairs a girl named Esmeralda is recruitable if I offer her an "Opal Ring". Antei might as well be renamed "Village of Recruits" as an armourer named Chapman joins our forces, and a girl named Jeane in the rune shop nearby says she'll head to our castle once we have a few more recruits.
I've seen Dirty Dancing, let's do this girl! |
We also meet a woman named Kimberly who knows Mathiu, asking us to pass on her regards. So all-in-all, I make that five recruits in Antei/Bier Blanche. However, that seems like all there is in this town, and now I'm wondering where to go next. I expected a scene to trigger or to run into this pharmacist Liukan by now. Where next, I wonder?
"Gee, thanks" always sounds sarcastic, but I'm happy to have my own personal armourer |
I really am a bit lost, unfortunately, and I'm sorry dear readers but the post has to end there because I've walked around this place for a good amount of time and can't for the life of me find this castle. In fact, I can't find anything else on this little patch of the map. The only locations it seems I can visit are those that I've already mentioned. Hopefully I won't keep you waiting too long for the next post, but I'll figure this out no matter how long it takes.
I've killed about fifty of these guards in battles but these two are untouchable |