A brief rest later and suddenly Mathiu is recommending we order the attack on Teo immediately, the spears are good enough to beat him apparently. I'll trust my strategist and off we go for 'The Battle with Teo 2: Armoured Cavalry vs Flame Spears'. Our old man certainly wasn't expecting a second attack so soon, taunting us at the outset of battle and asking that we cease wasting time and lives. Oh but we've got a surprise for you Teo!
Yes! We've got you this time Teo |
After the battle Mathiu asks our father to surrender but he has other plans in mind, stepping forward and challenging his own son to a duel. Viktor and Mathiu attempt to hold us back, with Mathiu even going so far as to ask Viktor to "cut off that man's head", which is by far the most violent thing I've ever heard our teacher-cum-strategist say, but this is our tragic destiny and we must face it. The duel is far more even than the unfortunate affair Pahn found himself on the losing side of, and we eventually manage to bring down Teo.
Come on Teo, light my fire |
I have to say I'm quite shocked. For one, Teo is dead, and for two, it seems like he didn't have one of Windy's black runes screwing with his brain after all. He genuinely was blindly loyal to the Empire, going so far as challenging his own son in a fight to the death, never even asking why. I guess the game never really introduced us too much to Teo, save for telling us he was an Imperial hero, it's normal I suppose that he'd react the way he did, but I felt that such extremism surely had a black rune at the root of it.
Woah! Woah Mathiu! ...Woah! Calm down! |
Back at the castle we hear news that insurgencies are breaking out all across the land as word of Teo's defeat spreads. Along with Kwanda and Milich, three of the mightiest generals of the Imperial army have now fallen and the people are starting to believe in our Liberation. In order to quell the rebellion and protect themselves, the Empire is calling many of their rural troops back to the big cities, leaving several areas nicely unguarded for us to take advantage. Lepant suggests we leap on this opportunity to unite the various rebellious factions and gain a few more allies.
Heartbreaking moment, but at least Teo died proud |
We begin to explore the local area, arriving first at the Warrior's Village where we see a man and a woman, named Hix and Tengaar, in some sort of dispute. Tengaar wants to leave the village to go to a castle but Hix is trying to stop her, saying she'll be eaten if she goes there. She asks what he plans to do about it since his sword doesn't even have a name. Suddenly, her father Zorak appears and urges her inside, mentioning the name 'Neclord' which stirs something in Viktor.
This is Hix, the 'bear-like man' he refers to is Viktor |
Afterwards, we make our way to Zorak's house where we learn that Neclord is an imperial general who arrived a few months ago. He has the magical ability to turn his men into zombies and skeletons, and used them to threaten local villages into delivering him their women (that's where Tengaar was headed to protect her people). Other villages ceded but the warriors had stayed strong up until this point. Zorak is a bit of a talker, so much so that the screen fades to black to skip the length of his monologue, with Cleo noting that they've been there so long the sun has set, and everyone heads to rest.
Here's Tengaar, she seems to have taken an interest in Cleo |
Before sleeping we chat to Viktor to find out what's going on. It turns out that Neclord destroyed our friend's village; he had to watch his own family turned into zombies and devour one another. I don't think I've heard of anything so gruesome, it's no wonder he wants revenge so desperately. Well, he's about to get his chance because we wake up the next morn and Necord is waiting outside.
Well good morning to you too! What a polite man |
After that humiliation, the jeering Neclord asks Tengaar to become his 70th bride. Hix boldly steps up to defend her, he's stammering and terrified but holds his ground until Tengaar tells him it's not worth any more hurt. She goes with Neclord on the condition that he leave her village alone. Hix promises a rescue and Tengaar says she'll wait for him. I'm glad to see our new underdog warrior standing up for those he cares about. We all awake later and realise we'll need a special weapon to beat Neclord. Zorak recommends we visit the temple Qlon out west, and it's the only idea we've got. Let's go!
There better be some bat repellent in this temple... |
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