Here we go again... |
The battle begins, well, I say 'battle', it's more a measly attempt at buying the Imperials some time as Griffith sends out a force barely numbering 3,000 to our comparatively colossal 13,000. Griffith says that they wish to surrender if we can just give him a bit of time to speak to his men. Mathiu sees through this rather obvious ploy and orders our immediate attack.
I now have the Dragon Knights as one of my 'Others' options. I'd love to use it but the description says it will yield to bows, so first I send in a speedy Ninja recon to figure out what Griffith is planning. He's preparing a magic strike so I'm good to go, we send in the dragons to unleash all manner of hell. In actual fact, they don't do a world of damage but the attack is lovely to watch as the herd of beasts rain in from the sky. A thousand of Griffith's men fall.
Fly my pretties |
We're now at the Northern Checkpoint where Griffith surrenders. He hardly seems like a beacon of virtuosity but when I'm presented with the option to either recruit him or take his head, I feel that I can hardly execute the guy. As has been my standpoint throughout the game: Windy is the villain and she is the one I'm coming to stop. Everyone else isn't really 'on her side', so to speak, they're just doing their jobs and serving the Empire as they always have. Thus, Griffith joins up and asks that we spare his troops; he seems like a fine guy actually. His men then offer to join us too, lovely stuff.
Actually, he seems like a decent guy, Griffith |
We then pick a party and head to the castle, Krin and Kasumi are forced members so I bring along Kage as I've enjoyed working with him recently. I also stick in the deadly duo of Alen and Grenseal. Mathiu has yet another scheme worked out for our entry into Moravia; Griffith shall act as though he has captured our strategist and wishes to hand him over to Kasim Hazil. Whilst the occupants of the castle are preoccupied dealing with this, we'll sneak around the place and find the prisoners.
Classic Krin |
Anyway, the dungeon goes rather quickly and smoothly; the battles are simple enough and the path is quite linear up to the top. Upon arrival, we spot Viktor and Warren held in a cell, along with Vincent de Boule! We save the two targets but before we can get to Vincent, the scene shifts to Mathiu. He's talking to Kasim Hazil, who asks that he switch sides since it would be a shame to execute such a brilliant strategic mind. Mathiu says he doesn't need to worry about any execution, and in runs a guard reporting that the castle is surrounded by the Liberation Army. Ho-ho-ho! Nice one Mathiu.
To be totally frank and true, I mostly came for Viktor, but nice to meet you, all the same |
Lepant and Humphrey arrive revealing they've taken care of their ends of the plan, and Viktor and Akami enter afterwards. Mathiu asks Kasim to surrender, and Milich arrives to help persuade his fellow general. Milich says they have all been stubborn to support an Emperor who is not the man he was and an Empire that no longer stands for what it once did. Their duty now must surely be to restore what they once defended, and open their Emperor's eyes. Kasim ultimately agrees and joins our team. With that, as usual, it's back to The Castle before the Jowston army decide to attack us too.
It's true, you're living in the past Kasim! |
Lepant recommends we attack Kwaba, it's location on the ground is far more accessible to our troops and it's doubtful we could possibly summon the required number of boats to even transport our army to Shasarazade. However, that's exactly what the enemy will be thinking as well. They'll be expecting us to attack Kwaba, thus we'll do the opposite! The element of surprise has often been our friend and we'll need it here. But what of the boats? "Don't worry, I'll have 500 by morning." says Mathiu. Well, alright. Mathiu is pretty much Superman now.
... you know, after everything you've done Mathiu, this doesn't even seem that far-fetched. Fine, you take care of the boats, I'm going to sleep |
Basically, from what I've read in my Old Books, understood through talking to others, and gleaned from visiting the decrepit remains of Kalekka itself, the town was perhaps the greatest casualty of the war between the Empire and the City-State of Jowston. It was decided that the Imperial forces, in order to drum up support for the war, would slay the entire population of Kalekka, every innocent man, woman, and child, and then claim that it was the City-State's doing.
We then move on to see Gen chatting to Kamandol; they toss insults back in forth in typical fashion before Gen reveals his fear that they might die tomorrow, and he wanted to be sure to see Kamandol's face one last time. The alchemist then offers him some tea, and they presumably go on to spend the evening with one another. It's a nice moment.
The back-and-forth between Gen and Kamandol has been one of my favourite recurring features of the game's dialogue |
Hix and Tengaar sit outside beside a fire. It's a rather romantic moment but Hix is being a little ignorant. Tengaar sulks a moment before they quickly make up. Flik is gazing out of a window thinking of Odessa as Sanchez comes to see him, offering a cup of tea. Meanwhile, Krin snores in the dungeon, dreaming of treasure. Then we see Fukien and Liukan, the old timers of the group, pondering if victory is possible. Fukien says that of course we can win, but many young lives will be lost, and the pair of them sigh sadly at the thought.
The fishermen share a few pre-battle drinks |
I have to say, all of that was one of the best sequences I've ever seen. By far one of the most touching and emotional little clips I'm yet to see in almost two decades of all this video game nonsense. Simple, yet wonderfully effective. I can't believe how attached I have become to this world and these characters. Before kicking off the game I had my favourite JRPGs, I had the worlds and personalities I adored and entered this one with a huge fear I'd be unable to recreate even half the emotion I have for, say, Lost Odyssey, here with Suikoden. I'm so glad to say I was mistaken.
We'd better |
Next time: we begin the final assault. For Gremio! |
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