No creepy castle is complete with a coffin room |
We're fighting some very hellish enemies in this area; flaming "hell unicorns", creepy larvae and floating skeletons comprise the bulk of our opponents, and they hit to hurt. I make huge use of Akami's Soul Eater here since it has a few new spells now which can wipe out an entire group of enemies in an instant.
"Hell Unicorn" wouldn't be a bad name for a death metal band, same goes for "Larvae" to be honest |
We reach the top of the castle in good time; Tengaar awaits in a wedding dress while Neclord plays a beautifully macabre rendition of "Here Comes the Bride". Hix calls out to his crush that he's arrived to save her whilst Viktor tells Neclord that today he dies. Our vengeance-seeking friend unveils his new sword, and Hix reinforces him, revealing the christened moniker of his blade: Tengaar. Into battle we go!
Yeah! |
Neclord's 500 years of evil are over as Viktor brings his sword crashing down upon the vamp; our friend delivering the final blow with all the strength he can muster. Afterwards, Tengaar and Hix enjoy an emotional reunion and Zorak pledges the allegiance of the warriors to our cause. Now it's time to go back to the castle, but Viktor won't be joining us; he wishes to go and deliver news of Neclord's defeat to what remains of his village, and we grant him a leave of absence.
A well-deserved bath after eliminating a vampiric menace |
The meeting room is filled with faces, Sanchez, Humphrey, Flik, Mathiu, and Lepant all await us, a real meeting of minds. Sanchez congratulates on liberating the Lorimar region without even the need for a battle. Kasumi has reported that the fifth general, Kasim Hazil, has been placed in charge of northern defences and is in the process of building up his forces. He's got a nice little personal army of 8,000 men, with 6,000 others stationed at the floating fortress of Shazarazade and a whopping 10,000 more back at the Imperial headquarters.
Check out my library! |
Flik annoyingly forces his way into the party in that typical Flik way of his, so I make up the numbers with new recruits Eikei and Tengaar, along with Kage, who I think is undeniably badass. The party is sorted out with armour and goodies, and off we go to the Dragon's Den where Humphrey presents himself to the guard on duty, expecting to be granted passage but no, Joshua has apparently given the order not to allow a single soul through the gates.
Here's the image our painter is currently beautifully bringing to life by the way, I've been meaning to show you for a while now; it's clearly going to be a delight when complete |
He then comes over and introduces himself to us, asking to lend a few coins before taking off as he's in a hurry to meet Joshua. Hmm, interesting. We're left to sort out his bill, but it's a small price to pay for the lead we've found! We head back to the Dragon's Den, catching Vincent attempting to persuade the guard to allow his passage.
"You must be knew here if you don't know me, I'm a friend of Joshua's!" claims Vincent.
The gatekeeper comes back, "I've worked her for five years."
Vincent pauses a moment before unleashing his humorously improvised retort, "Ah.. well, yes, it was just over five years ago that I last visited!"
I'd love to Vincent |
There's such a lot of guys I like and many I haven't even seen in my party for ages! Lepant was a character I really appreciated but I haven't been able to find space for him in my team, Pahn never even got a look-in when he was recruited. Luc, Camille, Kuromimi (!), Valeria, Kirkis, Gen, Varkas and Sydonia! There's even tons I've not used a single time and wouldn't mind checking out like Mose, Fukien, Kai, Hellion, or Lotte. Even very recent acquisitions like Hix, I really enjoyed his story and like him, yet he's already out of my party! I love the game and I love this system of having such a wide variety of characters to choose from but it can be tough sometimes.
And still so many characters to find! |
We fall down a slope and find ourselves surrounded by the beasts, luckily for us though they're all asleep. They're being guarded by a woman named Milia and a fellow named Futch who we in fact met right back at the beginning of the game! He flew us to Leknaat's place on his dragon Black. After a little chat, we realise these sleeping dragons might have some problems. A short trip to the Dragon Knight's Fortress and a chat with Joshua confirms our suspicions; the dragons will not wake up. Joshua says he'd love to help us but without the dragons, the knights aren't all that useful.
Falling deeper in love with this game with every dialogue choice it offers me |
We then 'port back to the castle and stick him into our party for Tengaar, along with Liukan for Eikei. Back to Joshua we go where Liukan has a look at the sleeping dragons, quickly diagnosing their state as the result of poisoning. He needs three ingredients for an antidote, some moonlight weed, a certain type of orchid, and something secret that he won't reveal just yet. I wonder what that might be. Milia joins up with the party and offers to fly us to Seek Valley on her dragon Thrash (one of only two dragons still awake) to find the first of the ingredients: moonlight weed. Let's do this!
Well if "obliterating your very presence and becoming a shadow" means "standing slightly sneakily behind a wall with your head poking out" then sure, I've got the eyes of a hawk |
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